Cave Story’s creator is still working on his RPG
At long last, Nicalis and Nintendo have given us a firm release date for indie darling Cave Story. As a side benefit, yesterday's reveal made it possible for Derek Yu at The Independent Gaming Source to post a interview that he had conducted last year with Cave Story creator Daisuke Amaya, aka Pixel. Here are some of the highlights -
on whether he is happy with the new features like the high resolution graphics:on what he is working on now:I am satisfied with how Cave Story turned out on the Wii. It’s fun to think about games, but to actually implement them is many times more difficult. Now that it’s come together I feel rewarded thanks to the support of all the players.
his thoughts on a possible sequel to Cave Story:I’m working a little bit on an RPG, but I’m still barely on the basic systems.
FULL INTERVIEW Interview with Daisuke Amaya @ TIGSourceI still receive requests for a sequel to Cave Story even now. I don’t have any ideas for a sequel to Cave Story, but if I started making it, I believe I could come up with something. Cave Story was actually developed in that manner.
tags: Cave Story, Daisuke Amaya, Doukutsu Monogatari, Nicalis, Pixel