Over the last few years, game companies and even fans have pulled elaborate pranks that look fairly convincing, at least until you remember what day it is. Their hard work deserves another look, so here's a rundown of some of the cooler things that we saw earlier this week.

Yusuke Hashimoto talks character designs, names, similarities to other games, and style vs. substance.

The definitive portable version of Umihara Kawase shows up on the DS and Bayonetta makes "non-stop climax action" a reality for importers.