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The Release List for the week of October 5, 2009 »« Presser: FUNimation acquires Initial D Stages 1-4. New English dub cast and original Eurobeat music incoming!

The Release List for the week of September 28, 2009

Gust looms around three of this week’s major releases – Trinity Universe combines characters from both Disgaea and Atelier Viorate while X-Edge Dash does the same for Ar tonelico, Atelier Marie, Darkstalkers, Disgaea, Spectral Souls: ROTEE, and Mana Khemia 2. We also get Mana Khemia 2 and Shadow of Memories in portable form.

Note: Release dates are subject to change
Trinity Universe (PS3 import)

I had a surprisingly difficult time finding information on this game. The only things that most sites seem to know is that there are two scenarios that you can choose from – Goddess and Demon King – and depending on which you choose, you’ll be able to use different characters from Disgaea (Etna, Flonne, and Prinny) or Atelier Viorate (Viorate Platane and Pamela Ibis). Luckily, rykomatsu over at the ramblings of a japanese gamer blog translated an e-Digi piece on the game. Here are some of the highlights:

how the game flows:

The game primarily consists of events, dungeon searching, and battles.

By examining debris that flows into the world map, you may be able to enter a dungeon, encounter events, etc.

In dungeons, your primary goal is to destroy the gravity well of that particular debris. After finding the gravity well, eliminating the boss guarding it, and destroying the gravity well, you will have a limited time to exit the dungeon. Upon destruction of the gravity well, the space time continuum in the surrounding area becomes unstable. As a result, various rare items will start to be drawn into the local area. If you spend too much time collecting the rare items, you will be unable to escape in time.

After you’ve cleared a set number of dungeons, the story will progress with various events and previews being sandwiched in between.

synthesis:

You will be able to use materials gathered to synthesize items used to power up your characters.

In the demon lord scenario, you can use materials to create powerful monsters. Then, by defeating the monsters you create in the “arena,” you are able earn items which will increase your stats.

In the goddess scenario, you can use the materials to create meteorites, which, when multiple are equipped, will allow your characters to gain new skills depending on what combination of meteorites are equipped.

the battle system:

Time Encounter Battle
You will have a limited amount of time in the attack phase. Further, attack skills are associated with AP (action points), and the amount of time you have remaining will decrease with AP consumption. The stronger the attack, the more AP will be required to use it. Thus, in order to move the battle forward in your party’s favor, you will need to adapt your battle strategy as the situation requires.

One Button Skill Link
The basic attack skills are divided into 3 types: combination attacks, heavy blows, and magic. By executing these skills in various orders, you will be able to execute stronger skills.

Fury Chain
Before your attack phase timer runs out, you can swap to the next character and maintain a chain of attacks. In addition to in-battle benefits, such as increase in attack power and filling of the image gauge, this may also result in additional XP or money earned as well as other post-battle bonuses.

Furthermore, by meeting certain criteria by chaining, you will be able to execute combination attacks between 2 to 4 characters.

Image Gauge
The image gauge will fill by various means such as attacking or exploiting an enemy’s weak spot, and will ultimately allow you to unleash mana graphics in-battle.

By unleashing mana graphics, you will be able to do the following:

1. Unleash character specific special attacks
2. Recover HP (it is possible to recover beyond your Max HP)
3. Deploy a shield that will reduce your damage taken

Action Ability
This will allow you to use various support skills such as using items, recovery, and stat boosts. You will, for the most part, be able to freely set the various support skills between rank 1 and 4, with rank 1 aspects being usable immediately and further ranks requiring progressively more time to become usable.

Because of the limited amount of time during the attack phase, skills which are used frequently can be set to a lower rank whereas aspects which are used less frequently can be set to higher ranks. The player can adjust these to suit their needs and style of play.

Soul Barrier
By exploiting weaknesses and making good use of chains, it will be possible to destroy a monster’s soul barrier. A monster whose soul barrier is destroyed will have various changes associated with it. From the basic enrage where defense goes down and attack power goes up, to a change in weakness, change in attack strategy, or change in items that are dropped, destroying a monster’s soul barrier will result in quite a few situations where you will need to actively alter your strategy, increasing the depth of battle.



X-Edge Dash (360 import)

X-Edge Dash features new events, character skills, and a coliseum mode where you can earn items. Many are saying that it is very unlikely that we will get the game over here thanks to the bad review scores that the PS3 version received and the fact that it is on the 360 (even though NISA is a licensed Xbox 360 developer). I’m actually quite happy with the PS3 version as-is since there are a lot of things to do in the game already, so I wouldn’t be too bothered if this port does not get localized. However, I’m sure that a number of people held off on buying the PS3 version in anticipation of the 360 update, so there may be a lot of disappointed people out there if that rumor turns out to be true.



Mana Khemia 2: Ochita Gakuen to Renkinjutsushi Tachi Portable+ (PSP import)

Mana Khemia 2’s developer, Gust, has a knack for creating item-crafting-heavy games that are actually fun to play. As it has been pumping out Atelier Iris games continually since 1997, the company has had a lot of time to refine its games’ combat and synthesis systems. The first Mana Khemia, often considered the spiritual successor to the Atelier Iris series, can be seen as the culmination of all that Gust has learned over the years, at least when it comes to gameplay. As far as the story goes, MK left a lot to be desired. In fact, the story was fairly non-existent. MK2 fixes that by not only providing a more fleshed out story, but by also allowing gamers to play through two separate scenarios with different main and secondary characters. The superior story, along with improvements to the already solid combat and synthesis systems, should make Mana Khemia 2 a must buy for Gust fans as well as those who are still in the market for a decent RPG on the PSP.



Shadow of Memories (PSP import)

Shadow of Memories (Shadow of Destiny in America) is an adventure game that originally came out on the PS2 way back in 2001. You play as Eike Kusch, a man who has just been killed after being stabbed in the back. A mysterious being has given you the chance to prevent your untimely death with something called a digipad – a time machine that allows you to visit four different eras which have some relevance to your death. You spend your time running around the same town in different eras, searching for clues and changing history while at the same time minding a special time limit that you’ve been given. The original took most people around four or five hours to complete, but there are multiple endings (supposedly seven) and you’ll encounter different situations depending oh how you go about doing things, so there is good reason to play through the game more than once.

According to the ESRB, we will be getting this in the US some time next year.



The Wizard of Oz: Beyond the Yellow Brick Road (DS)



Kingdom Hearts 358/2 Days (DS)



Tornado Outbreak (360, PS3, Wii)



Undead Knights (PSP)



Valhalla Knights: Eldar Saga (Wii)



Ninja Gaiden Sigma 2 (PS3, PS3 import)



Macross Ultimate Frontier (PSP import)



Momotsuki: Koufuu no Misasagi-Ou (PS2 import)



Osouji Sentai Clean Keeper H (PS2 import)



Hiiro no Kakera (Aizouban) (PS2 import)



Like Life Every Hour (PSP import)

The other releases

Imports:

Chara-Chinko (DS)
Gran Turismo (PSP)
Hiiro no Kakera: Shin Tamayori Hime Denshou (PS2 import import)
Hula Wii: Motto Jouzu no Fura o Odorou!! (Wii)
Inazuma Eleven 2: Kyoui no Shinryokusha (Blizzard) (DS)
Inazuma Eleven 2: Kyoui no Shinryokusha (Fire) (DS)
Minna no Sukkir (PSP)
Shin Hisui no Shizuku: Hiiro no Kakera 2 (PS2)
Shin Sangoku Musou: Multi Raid Special (360, PS3)
Winning Post 7 2009 (PSP)

Domestics:

Bass Pro Shops: The Strike (360, Wii)
Battle of Giants: Dragons (DS)
Beaterator (PSP)
Cabela’s Big Game Hunter 2010 (360, PS3, Wii)
Dead Space Extraction (Wii)
Deca Sports 2 (Wii)
Dreamer: Top Model (DS)
Fallen Earth: Welcome to Apocalypse (PC)
Family Feud (DS, PC, Wii)
Family Fun Football (Wii)
Gran Turismo (PSP)
Imagine: Salon Stylist (DS)
Midnight Club: Los Angeles Complete Edition (360)
Military Madness: Nectaris (360 download)
MotorStorm Arctic Edge (PSP)
MySims Agents (DS, Wii)
Obscure: The Aftermath (PSP)
PSP Go
Rapala: We Fish (Wii)
Red War: Edem’s Curse (PC download)
Risen (PC)
Shutter Island (PC)
Smart Boy’s Game Room 2 (DS)
Smart Girl’s Playhouse 2 (DS)
Smart Kids: Mega Game Mix (DS)
Tales of Monkey Island Chapter 3: Lair of the Leviathan (PC download)
Teenage Mutant Ninja Turtles: Smash Up (PS2)
The Hardy Boys: The Hidden Theft (Wii)

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